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Grey Wolves at Dusk

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Grey Wolves at Dusk are a miniature wargames rules set to simulate convoy attack and defence in the North Atlantic in World War 2. Players command U Boats from a wolf pack attacking a convoy at night, or Allied escort commanders attempting to defend the convoy. The game is simple to play but quite accurately simulates the tactics and weapons of the time.

The U boat players  use dummy models to creat a Fog of War situation for the escorts.

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Reviews (1)
Discussions (10)
Customer avatar
TIH D May 14, 2023 4:20 pm UTC
PURCHASER
Picked up the game, as always keen on multilayer games.

How do you determine the composition of the merchant shipping and escorts? I didn't see any suggestions on this so presumed it was down to the umpire/players.
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David R January 01, 2024 10:12 pm UTC
PUBLISHER
There is an example convoy in the rules , the problem is that they varied a lot over the time period, but an average sized convoy in 1941 seems to have been about 40 merchants, with 3 to 5 escorts... usually a Destroyer and 3 or 4 corvettes, with the corvettes being replaced by frigates later in the war, and more destroyers available.

Do a wikipedia search for a couple of the famous convoy battles from the bibliography at the end of the rules for a really exact count.
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Mark K February 21, 2023 9:37 pm UTC
Are there solo rules included?
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Robert K August 16, 2020 10:52 pm UTC
PURCHASER
Bought these, finally, and have been reviewing them.

I was confused a little about rolling for U-Boat positions, but now have that sorted, I think. Wasn't sure what dice to use for that, attacks, etc., but after re-reading, and doing a little presuming, it looks like 2D6 for that (the text "roll a natural 7 on a die" confused me for a while), but I think I have that right now, since we use D6s as well for the other stuff, e.g. attacking and damage, and 3D6s for distance of the U-Boats from enemy vessels.

I am still a bit confused about U-Boat attacks on Escort Vessels from the bow though, since it looks like that is virtually impossible to do the the starting number of a 7 needed on 1D6, and the modifiers, e.g. one harder to hit if attacking it from the bow/stern. Only if the escort is moving slowly (less than 4"/turn, can we get a positive modifier to help, and that still results in a 7 on a D6 needed), and/or broadside on, can it be hit.

So, my question...See more
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Customer avatar
David R October 20, 2020 9:39 pm UTC
PUBLISHER
Rob, sorry for delay in reply, I was not aware of the post, for some reason Wargame vault doesn't send me an alert... :(
There is really no way that a bow shot on a escort can hit in this period of the war, later with sound seeking acoustic torps, and the torpedoes that could re attack then there was a slim possibility, so you are correct in your interpretation.
I made it that way because contrary to Hollywood it was such a slim chance that I really wanted it to be a 'no go'.
If you want to make it more likely then for sure give a natural 6 a chance - and then buy the skipper a medal !!!


Customer avatar
eric B June 17, 2020 3:50 pm UTC
PURCHASER
Anyone know of a good place to print out convoy ship counters? I'm using 1/1800 A&A War at Sea minis for the warships and subs, so looking for that scale.
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David R August 16, 2020 2:24 am UTC
PUBLISHER
For counters not really I have been using 1/3000th scale ships most of the time. Maybe use ones from Avalon Hill old "Submarine" game or "Up Scope" ?....probably available as a scan on Boardgamegeek, but I haven't checked to be honest. I will also give a shout out to War Times Journal miniatures form California, they are superb, 3D printed in a variety of scales - and they look fantastic and paint up superbly, great customer service whenever I have dealt with them. http://www.wtj.com/store/


D
Customer avatar
Robert K March 30, 2020 6:49 pm UTC
PURCHASER
I'm interested in this, but would like to know more about the game mechanics, and/or to see reviews of how the game plays.
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David R June 05, 2020 12:45 pm UTC
PUBLISHER
The game uses hidden identity to mask the location of the U boats until they are detected. This is done by having 3 models for each U Boat and escorts have to detect using, HUFFDUFF, Asdic, radar or visual searches.
THe convoy stays stationary on the table, and hunters and escorts move around that convoy using proportional move rates, eg moving on the same bearing or opposing bearings will vary the move rate.
A typical game takes about 2 hours, with a convoy of 30 ships and 3 or 4 escorts, fighting off 3 or 4 u boats. Works very well as a multi player game, simple mechanisms, but I researched a lot to make sure it was 'accurate'
Sorry for delay in reply, I didn't get any warning you had asked the question ...
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Robert K August 15, 2020 9:27 pm UTC
PURCHASER
Thank you.

What's the difference between version 1.8 and 1.9?
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David R August 16, 2020 2:25 am UTC
PUBLISHER
See below, just margins were showing on the pdf as it was a crossover from a Word doc.
Customer avatar
David R June 20, 2018 2:00 pm UTC
PUBLISHER
Correct, my apologies for the version 1.8 glitch, it didn't go across from word to pdf as neatly as it should have.
Version 1.9 just eliminates the wide right margin, sorry for any inconvenience.

David
Customer avatar
Rupert C June 19, 2018 1:12 am UTC
PURCHASER
If you download v1.8, you can see that they have "Track Changes" on for the print, so you get that extra wide right hand margin.

v1.9 is the exact same version, but with "Track Changes" turned off before printing to pdf.
Customer avatar
Jim C June 18, 2018 10:46 am UTC
PURCHASER
If you download ver 1.9, you only get ver 1.8
Customer avatar
David R June 17, 2018 12:28 pm UTC
PUBLISHER
I would prefer a Review - instead of micro economic observations. :)

Did you play the game yet?

Cheers
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Customer avatar
Chris B December 03, 2021 4:21 pm UTC
Hi David,

How solitaire-friendly is this game?
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Customer avatar
David R December 04, 2021 4:05 pm UTC
PUBLISHER
Hi Chris, sorry didn't get an alert form WV of your message. Very difficult to play solo, as the whole premise of the game is that there are 3 models for each U Boat and one of them is the real one, known only to the owner ...I guess you could randomize the U Boats and that would give you some hidden identity capability, but then it would be acase of playing both sides or pre designating tactics for say the Escorts, which would also work... so in short, possible, but the game was designed for 'teams' of players cooperating or coordinating together.
Customer avatar
June 16, 2018 8:06 pm UTC
Even at $6.50 (for a deal of the day) this looks (to me) over market value. With respect, I recommend $4.99. WTB at that price. Keep in mind, your products aren't judged against the cost of coffee, but the market offers here. In the same way, it's not just about the number of sales you make at $6.50, but the more sales you make at $4.99. Only you (and obs) have the data to determine if that works out in your favor.
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File Last Updated:
June 17, 2018
This title was added to our catalog on June 13, 2018.